![]() ![]() I found an enderpearl there, so it seems someone was not as lucky as me :/ I thought I was going to lose everything then it just exploded mid-air letting me survive. While I was mining the last patch of diamonds (that was in a more darkened place), I found a Rocket Creeper from Primitive Mobs. I found a lot of diamonds, emeralds and modded ores. The crystals emitted a lot of light so there were no monsters there. It was beautiful because Quark's crystals and cave roots combined well with the Glowing Crystals from Modular Expansion. I was placing some torches in the cave when I found a huge crystal cave from Quark. So I went to the cave, defeated a Witch that was there and waited for the poison effect to expire (I hadn't milk in that moment). I was mining some Black Quartz from Actually Additions when I discovered there was a huge mine under me. ![]() ![]() I was playing in a little modpack that I made using an incomplete version of RaolCraft Omega 2.0 (I sometimes also playtest my mods XD). This is not really MCreator related, but I wanted to share it with you. Now that you suggested flying crystals, I think I will add them too, as well as some structures and mobs buried in the crystals :) You could plant them in the original world to slowly turn it into its original state. The only difference is that I thought that the crystals should be on the ground rather than be floating (and have a crystal-shape model) and that the Dark Emperor should spawn in a giant dark fortress.Īfter beating the Dark Emperor, you would get some Dark Diamonds (used to make the best tools of the game), a few other stuff and the Seeds of Light. In the original world could also be found ruins, statues of the Dark Emperor and the purple crystals you suggested (we had the same idea! XD). My idea was that the original world is a overworld-like dimension that has dark versions of the vanilla blocks and is inhabited by weird dark creatures. The "RaolCraft alpha" idea is very cool, I might make that mod when the Omega RaolCraft will get beta :) RaolCraft Ω maybe will reach 4500 mod elements XD just joking (yes all of them start with Raol's because there may be other mods with similar names and also so they are all next to each other.)īecause RaolCraft 3's workspace is broken and when importing it I need to fix an hundred of bugs and so it's better to make another mod.ĭo you prefer another remake? RaolCraft Omega Edition XD Inspired by Killer Unicorns's Clothes+ mod. Some features will be taken from RaolCraft (Raolcraft 1 was intended to be like a Minecraft update). This mod will improve Vanilla minecraft without changing the gameplay (like Quark or Craft Horizons). The mods will be released in a single mod page because they will be like a modpack. I'm sorry that I am not making updates for RaolCraft 3 but I'm having some problems with internet connection (yes again)Īnyways, when I will have back the good internet connection I will release new little mods instead of updating RaolCraft. In your opinion, what needs to be improved? (you can reply to only a few questions if you want ) If you want you can also reply to this survey: If you want a guide about the mod you can go here instead: You can post here bug reports, suggestions, opinions, etc. ![]() Here I will write comments about future updates, changelogs, etc. I think, procedures is the only thing in mcCreator, that needs a tutorial.many tutorials! :D The only one, whom I can think about, who makes videos about McCreator in english is NorthwestTreesGaming(if I wrote it correctly), I remember searching for a tutorial on how to make a structure, that has many random pieces, that are generating after each other(like a mansion, village or mineshaft) and it helped.a bit.This is the official topic for RaolCraft Omega. I remember the time, when I first used McCreator to make a mod, when the newest version of it was 1.7.6(it was even other numbering system) and I was very confused, but I watched a lot of tutorials and understood, how to make custom furnace and stuff, then they completely changed the system and the new system looked harder for me than previous, I remember, when new global triggers confused me(they actually were also on older version, but I wasn't using them, because I didn't know to how) and I thought, that they're new and I need to specify them even if I make a procedure for "When is hurt" for an example, but then I managed to understand this. Yes, I build the tree for you, but most of the videos, that I learned from are in russian and then, when they remade the system of "trigger tree" I was learning on my own. ![]()
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